A scoreboard built for the person holding it
Scores are recorded by whoever is running the game, not calculated by the tool. You add teams, press a point button when something happens, and the board updates for everyone watching.
That split is deliberate. One person controls the board while the room sees a clean display, which is why there is a separate presentation view alongside the controller view you work from.
Because every change is recorded as an event rather than overwritten, an undo removes the last thing that happened instead of guessing at what the score should have been.
Set up a scoreboard in four steps
Configure the point buttons before the game starts — mid-game is a bad time to discover you need a 5.
Add the teams or players, up to 50 of them.
Set the point values you want as buttons, so a single press awards the right amount.
Set the number of rounds, and add a round timer or extra counters if your game needs them.
Open the presentation view on the shared screen and keep the controller view for yourself.
Points, rounds, counters and undo
Each setting maps onto something a scorer would otherwise track on paper.
- Up to 50 teams or individual players on one board
- As many as 10 custom point buttons, each worth from 1 to 100
- Up to 100 rounds, tracked as the game progresses
- An optional round timer, up to 24 hours
- Up to 10 extra counters per team — fouls and cards are set up by default
- Sorting by score, high to low or low to high, or a fixed manual order
- Three views: controller, presentation for a shared screen, and viewer
- Undo, which reverses the last recorded event rather than editing a total
Quizzes, matches and classroom games
Wherever someone is currently keeping score on the back of an envelope.
A pub quiz host tracks eight teams across six rounds with the board projected on a wall.
A five-a-side referee keeps the score and logs fouls and yellow cards per team.
A teacher runs a house-points game with 1, 3 and 5 point buttons and sorts highest first.
A tournament desk shows the standings on a second screen while the organiser controls it from a laptop.
A family game night tracks scores across rounds without anyone arguing about the running total.
A debate judge uses counters for separate criteria alongside the main score.
Why undo is not the same as editing
Every point, counter change, round advance and timer action is stored as an event. An undo writes a compensating event that cancels the last one, so the board's history stays truthful: you can see that a mistake was made and reversed, rather than finding a total that silently changed.
Views differ in what they can do, not in what they show. A controller records changes, a presentation view is for the room to read, and a viewer follows along without being able to award points. Sorting affects the display order only — a manual order keeps teams where you put them, which is useful when the seating matches the board.
What the scoreboard leaves to you
It does not know your game's rules. Nothing is scored automatically, so every point on the board is one a controller recorded deliberately.
Undo reverses the most recent event. It is not a general edit history, so correcting something from ten events ago means undoing forward from there or adjusting with a new entry.
The round timer measures a round. It will not start the next round or award points when it reaches zero.
Scoring a live game cleanly
- Decide your point button values before the first round, based on what the game actually awards.
- Put the presentation view on the shared screen and keep the controller view on your own device, so the room sees the score rather than the controls; a mistaken score change is still visible until undone.
- Use undo the moment you notice a mistake, while it is still the last event.
- Use counters rather than points for anything that is not a score — fouls, cards and warnings do not belong in the total.
Scoreboard questions
Does the scoreboard award points automatically?
No. A controller records every change. The board tracks and displays the score but knows nothing about your game's rules.
How many teams can I track?
Up to 50 teams or individual players on a single board, sorted by score or kept in a manual order you set.
Can I set my own point values?
Yes. Configure up to 10 point buttons, each worth between 1 and 100, so a single press awards exactly what your game gives.
How do I fix a wrong score?
Undo reverses the last recorded event. It writes a compensating entry rather than editing the total, so the history shows what happened and that it was corrected.
Can I track fouls or cards separately?
Yes, with counters — up to 10 per team, and fouls, yellow cards and red cards are set up by default. They stay out of the main score.
How do I show it on a big screen?
Open the presentation view on the shared display and keep the controller view on your own device. Viewers follow the score without being able to change it.
Is there a timer for each round?
Yes, an optional round timer of up to 24 hours. It measures the round; it does not advance the round or award points when it ends.
How many rounds can a game have?
Up to 100. The board tracks the current round, so a multi-round quiz or tournament stays in order.